Diploma Programme

Advanced Integrated Animation (AIA)

To master the art and technique of 3D animation, you need to start with solid foundation. Our course at Black Box Academy of Art and Technology commences by providing an introduction to 2D animation principles through our widely acclaimed Black Box Academy foundation programme. Students' progress to advanced computer based animation and 3D digital art using Autodesk Maya: Industry leading 3D software tool. Advance Animation Course will train you in the art of discipline of animation principles and 3D design.

Computer Animation and Visual Effects (CAVE)

This course emphasis on the production and technical implementation of digital assets and software relevant to animation and film effects production. This Diploma will produce graduates able to work in a range of environments including film, television, computer games, advertising and product visualization, 3D modeler, 2D/3D animator, 3D visualiser, VFX artists and technician, compositor and individual studio owners.

Recent News

  • Meeting John Buckley Aug 19, 2019
    John Buckley, CEO MovieTech at Pinewood Studios, UK
    Filmography: Avatar, Transformer: The Last Knight, 13 Hours, Green Lantern

    Mark Furssedonn, Group Operations Director, Panavision, EMEA.

    Ken Ashley Johnson, Chairman, Grips Branch , UK
    Filmography: Test Case (2019), London 2012 Olympics Opening Ceremony,  MTV Europe Music Awards 2011, Stevie Wonder: Live at Last, Madonna: Confessions
    Tour Live from London
  • Animathon - Your window to the Animation World Jul 24, 2019

    Second edition of Animathon training was held at premises of BlackBox Academy for students of Himlayan College of Engineering. 52 students graduated from the training.

    This two months course focuses on an introduction to 2D/3D character creation and movement and is geared towards AR lenses for Android and iOS, similar to ones used by Snapchat and Facebook.

    This course focuses towards providing students with a taste of the Animation and Gaming skills currently being used in the industry with the hope to provide guidance if the students are interested in pursuing a career within such programs. Students were guided by specialists for 2 hours daily where they participated in different creative art tutorials, augmented reality intros and programming sessions. At the end the students had perfected their skills or begun to learn the basics of Adobe Photoshop, Adobe After Effects, Lens Studio and Maya 3D. 

    This course is meant for everyone, students that have never been introduced to such technology and also to those who want to open their mind to things beyond what they already know.

  • Interview at Sujhaab Chautaari Oct 28, 2018
    Pioneering Animation Industry in Nepal: Artist-Entrepreneur Suyogya Man TuladharSuyogya Man Tuladhar is founder and CEO of Black Box Academy of Art and Technology. Black Box Academy provides Bachelor degrees and Diploma programs in Animation and Game Design.

    Suyogya is one of the pioneers in establishing the modern animation industry in Nepal. He has been working in the creative industry for the last seventeen years, starting as a textile designer and then heading various technological and creative enterprises. In 2007, he partnered to set-up Incessant Rain Animation Studios, an exemplary initiative from Nepal, that worked with international studios such as Columbia Pictures, Sony, Nickelodeon, Disney TV, and Paramount Pictures. Under his leadership, his studio has done visual effects for more than 200 films.

    In this podcast interview, we talk to Suyogya Man Tuladhar about his journey into animation industry of Nepal and about the animation industry itself, as he is one of the pioneering veterans in the field. He shares that he started BlackBox Academy after he identified the need for an academic institution for animation since we, as a nation, lack qualified animation professionals. Lack of critical mass of professionals limits our possibilities regarding what we can do as an individual studio and what we can do as a national industry. He gives examples of India, Philippines, and Vietnam and emphasizes how entrepreneurs and government need to understand the potential of the animation industry. Though having successfully led various ventures, his ultimate dream is to see Nepali animation industry delivering world-class original projects. Both an entrepreneur and artist at heart, he is optimistic and believes that we have all the necessary ingredients to realize that dream. Nepal is a youth-centric country and we have diverse cultures rich with stories told to us by our grandparents through generations. He wants to dedicate himself in creating this ecosystem where our youth can animate our own stories.
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